Sid Meiers Civilization VII Linux Keygen Music
Another thing from Razor1911, or RazorDOX to be precise, that uses my stuff. This uses both text graphics and an Amiga disco song of mine.
Disobediance, non-compliance, resistance & unmaking of “evil media” technologies
My article Reject Pixels <> Embrace Text has now been published in this sort of academic zine, edited by Lina Rahm, Teresa Cerratto-Pargman and Jörgen Behrendtz. It’s a great collection of stuff, but it’s not really available to the public afaik. I have a few extra copies though, if you’re very interested. :)
Busy demoscene weekend
Very productive demoscene weekend from me, mostly by releasing stuff at Compusphere in Gothenburg.
But first of all – I did this (pre-recorded) performance at Transmission64.
CMOS Cosmos by Razor1911 is a dentro (about 1 mb) with lots of textmode fun, but also other stuff. Anat, Dubmood, Flopine, Zabutom and me. Oh yeah!
The Line by Up Rough, just a small piece of Amiga ANSI fun that Koobo coded and Tempest and I made the music for.
Hypocrisy was another Up Rough release, not available online yet. But it’s an Amiga 500 demo that streams audio and video from the hard drive. Made by Flubba, BLDZR and me.
Bombero was my Amiga music contribution, with excellent vocal help from Breakin.
And finally, Trader’s Delight entered the streaming music compo.
The Mortimer Files

I’ve got some music in this game, The Mortimer Files. \o
Live A/V set at Andrömeda

Andrömeda is a release party for Mänsklig Biljard, set in a dream-like party … thing. I’ll do an audiovisual set around 22.
Date: 6 december
Place: Färgfabriksgatan 9
Pay 150 SEK with Swish to +46731448263 to secure your spot.
There is a private event on Facebook that you might be able to access here.
Our game project Re/Phase
I’m doing music and sfx for this game, Re/Phase. It’s still in early days of development, but if you want to support the project you can wish list on Steam, download the test version, and join our Discord. And if you’re using social media, we are there too.
It’s the first time I’m working on music that changes according to game play. It’s a really fun way of working with music! You can expect a lot more progress on that in the future.
Automatic Goto80 music?
My friend Josh has been working on a small language model that predicts C64 music, and he’s been using some of my music to test it out.
It’s called preframr – Predicting Register Encoded Frames Rendered As Musical Results – and it’s available as open source on GitHub. You can feed it some C64-tunes, train the model, and generate new C64-music.
There’s still work to be done, but it’s starting to output things that are 1) not too similar to the original and 2) makes sense as music. :D
V/A: Fuk the Borders vol 13

I have an acid track on Suck Puck’s new compilation Fuk the Borders vol 13. Lots of goodies in there, you should check it out on Bandcamp!
Best Requests
I entered the textmode compo at Deadline with this kind of random collection of logos and stuff, made on request by real people and made up people…

Screening at Kinomural festival
Ailadi has made a selection of from her 1 Year PETSCII GIF Journal and made a video using an unreleased song of mine. It was projected on a building in Wroclaw (Poland) for the Kinomural Festival 19-20 September. The festival featured tons of other works by people such as Dirk Koy, Haydiroket and Yoshi Sodeoka.
You can see the video here.

