I write critical texts about the creative uses of low-tech machines and the cultures, politics and aesthetics through which that happens. I’ve written a lot on chip music, the demoscene and text graphics such as ASCII art. Since 2008 I’ve published academic articles, book chapters, and other texts (see below) and published on-going research at Chipflip and TEXT-MODE. I also do talks and workshops.

My largest work so far is my master’s thesis from 2010: Power users and retro puppets – a critical study of the methods and motivations in chipmusic.

Lecture at HAIP Festival, Ljubljana, 2008

▞ Published

█ Retro-mediation, Commodore 64, and Interoperational Devices (2024) with Jörgen Behrendtz in Artifact & Apparatus.

█ The archive and the scene: On the cultural techniques of retrocomputing databases (2021) with Jörgen Rahm-Skågeby in New Media & Society.

█ PETSCII – A Character Set and a Creative Platform (2019) with Markku Reunanen & Tero Heikkinen in Replay.

█ Beyond Encoding: A Critical Look at the Terminology of Text Graphics (2017). WiderScreen 1-2/2017.

█ When Net Art Outlives the Net: Eduardo Kac’s Poetry for Videotexto (2016). Net Art Anthology at Rhizome.org.

█ Die Wilden Bastler (2016) Article about the working conditions in 1980’s game audio, published in the Swiss magazine WOZ.

█ A Retrospective on the Stories and Aesthetics of 8bit Music (2015) Article for the exhibition catalogue of ANTI-HUMANISM by Lu Yung

█ Computer Rooms (2013) Photo book with computer spaces, designed by Raquel Meyers.

█ Future Potentials For ASCII Art (2012) Paper written with A. Bill Miller for the CAC3 conference in Paris.

█ Power Users and Retro Puppets – A Critical Study of the Methods and Motivations in Chipmusic (2010). MA-thesis in Media and Communication.

█ A Micro-Introduction to Chipmusic as Genre and Culture (2010). For the DVD Reformat The Planet.

█ A Micro History of Demoscene Music (2010). For Rhizome.org.

█ The Forgotten Pioneers of Creative Hacking and Social Networking – Introducing the Demoscene (2009). For re:live – Third International Conference on the Histories of Media Art, Science and Technology.

█ Chip Music: Low Tech Data Music Sharing (2008) in Collins, Karen: From Pac Man To Pop Music (Ashgate).

░ Talks & Workshop

█ Learning C64 music
Workshop at Campuse, Milano, Italy, 2017

█ Chip music – the primal scream of digital culture
Talk at Spelklubben, Holmsund, Sweden, 2017

█ Free/libre music: Artist’s medicine or poison?
Panel talk at Kamizdat label night at MENT Festival in Ljubljana, Slovenia, 2017

█ Learning C64-music
Workshop at I/O Symposium at Concordia University, Montréal, Canada, 2016.

█ What can we learn from the demoscene?
Keynote talk at I/O Symposium at Concordia University, Montréal, Canada, 2016.

█ PETSCII – A Character Set and a Creative Platform
Presentation with Markku Reunanen and Tero Heikkinen at Behind the Scenes at Univeristy of Lodz, Poland, 2015.

█ The demoscene vs The art world
Talk at Øredev, Malmö, 2013.

█ Hackers & Suckers
Talk at the lecture series Do You Believe in Users?, Merz Akademie, Stuttgart, Germany, 2012.

█ Using text in music and graphics
Talk with Raquel Meyers at Griboedov Club, St Petersburg, Russia, 2011.

█ The chipscene
City Exhibition Hall, Petrozavodsk, Russia, 2011.

█ C64 music workshop
Eksjö Stadsbibliotek, Sweden, 2010.

█ C64 music workshop
Hacknight #2, Malmö, Sweden, 2010.

█ C64 music workshop
Tresor, Berlin, Germany, 2010.

█ The demoscene and the chipscene
Demode Festival, Zagreb, Croatia, 2010.

█ Open source, hacking & remixing in the 8-bit demoscene
Talk at HAIP Festival, Ljubljana, Slovenia, 2008.

█ C64 music workshop
En Festival i 8 Bitar, Västerås, Sweden, 2008.

█ Chipmusic
Talk at Muzik, Tel Aviv, Israel, 2007.

█ C64 music workshop
La Gare, Coustellet, France, 2007.

█ C64 music workshop
Plektrum Festival, Tallinn, Estonia, 2006.

█ C64 music workshop
Electro Circus Festival, Avignon, France, 2006.

█ C64 music workshop
Rote Fabrik, Zurich, Switzerland, 2005.