I write about the creative uses of low-tech machines and the culture, politics and ideologies that they work in. I focus on chip music, the demoscene and text graphics such as ASCII art. Since 2008 I’ve published academic articles, book chapters, and other texts (see below) as well as text graphics on TEXT-MODE and occasional thoughts on Chipflip. I also do talks and workshops.

My largest work so far is my master’s thesis from 2010: Power users and retro puppets – a critical study of the methods and motivations in chipmusic.

Lecture at HAIP Festival, Ljubljana, 2008

_ From Chipflip

The latest posts from the Chipflip research blog. —— +ATH ATX ATX BBS


The latest posts from the TEXT-MODE Tumblr. There is also a more searchable archive of the blog available at text-mode.org.


 by Griskokare
Poly Kicks ASCII t-shirt, designed by
 was a Minitel service that was  and transformed into one of the earliest chat services around 1982
Snapsots from , the xexy part of the French proto-internet system Minitel

▞ Published

█ Beyond Encoding: A Critical Look at the Terminology of Text Graphics (2017). WiderScreen 1-2/2017.

█ When Net Art Outlives the Net: Eduardo Kac’s Poetry for Videotexto (2016). Net Art Anthology at Rhizome.org.

█ Die Wilden Bastler (2016) Article about the working conditions in 1980’s game audio, published in the Swiss magazine WOZ.

█ A Retrospective on the Stories and Aesthetics of 8bit Music (2015) Article for the exhibition catalogue of ANTI-HUMANISM by Lu Yung

█ Computer Rooms (2013) Photo book with computer spaces, designed by Raquel Meyers.

█ Future Potentials For ASCII Art (2012) Paper written with A. Bill Miller for the CAC3 conference in Paris.

█ Power Users and Retro Puppets – A Critical Study of the Methods and Motivations in Chipmusic (2010). MA-thesis in Media and Communication.

█ A Micro-Introduction to Chipmusic as Genre and Culture (2010). For the DVD Reformat The Planet.

█ A Micro History of Demoscene Music (2010). For Rhizome.org.

█ The Forgotten Pioneers of Creative Hacking and Social Networking – Introducing the Demoscene (2009). For re:live – Third International Conference on the Histories of Media Art, Science and Technology.

█ Chip Music: Low Tech Data Music Sharing (2008) in Collins, Karen: From Pac Man To Pop Music (Ashgate).

░ Talks & Workshop

█ Learning C64 music
Workshop at Campuse, Milano, Italy, 2017

█ Chip music – the primal scream of digital culture
Talk at Spelklubben, Holmsund, Sweden, 2017

█ Free/libre music: Artist’s medicine or poison?
Panel talk at Kamizdat label night at MENT Festival in Ljubljana, Slovenia, 2017

█ Learning C64-music
Workshop at I/O Symposium at Concordia University, Montréal, Canada, 2016.

█ What can we learn from the demoscene?
Keynote talk at I/O Symposium at Concordia University, Montréal, Canada, 2016.

█ PETSCII – A Character Set and a Creative Platform
Presentation with Markku Reunanen and Tero Heikkinen at Behind the Scenes at Univeristy of Lodz, Poland, 2015.

█ The demoscene vs The art world
Talk at Øredev, Malmö, 2013.

█ Hackers & Suckers
Talk at the lecture series Do You Believe in Users?, Merz Akademie, Stuttgart, Germany, 2012.

█ Using text in music and graphics
Talk with Raquel Meyers at Griboedov Club, St Petersburg, Russia, 2011.

█ The chipscene
City Exhibition Hall, Petrozavodsk, Russia, 2011.

█ C64 music workshop
Eksjö Stadsbibliotek, Sweden, 2010.

█ C64 music workshop
Hacknight #2, Malmö, Sweden, 2010.

█ C64 music workshop
Tresor, Berlin, Germany, 2010.

█ The demoscene and the chipscene
Demode Festival, Zagreb, Croatia, 2010.

█ Open source, hacking & remixing in the 8-bit demoscene
Talk at HAIP Festival, Ljubljana, Slovenia, 2008.

█ C64 music workshop
En Festival i 8 Bitar, Västerås, Sweden, 2008.

█ Chipmusic
Talk at Muzik, Tel Aviv, Israel, 2007.

█ C64 music workshop
La Gare, Coustellet, France, 2007.

█ C64 music workshop
Plektrum Festival, Tallinn, Estonia, 2006.

█ C64 music workshop
Electro Circus Festival, Avignon, France, 2006.

█ C64 music workshop
Rote Fabrik, Zurich, Switzerland, 2005.