I have an article in the current issue of the Swiss weekly magazine WOZ. The theme of the issue is soundtracks and my article is about game composing in the 1980’s. About the low status of music in a young industry full of craziness, and how some groundworking soundtrack works came out of this.
But also about what happens when you can make music in a game, and when your music software becomes intelligent and can offer game-like aspects to composing. Who owns the music then?
The text is in German and it’s available online (behind a paywall for now).